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Distópic Sci-Fi warehouse

Modeling of a warehouse with science fiction touches yet decrepit

🎮 For this design, the main objective was to test a bit of Blender 4.0 version. Focusing in this case on lighting with the new shading using nodes like kuwahara.

🛠️ I started by modeling the space, in this case, a warehouse, resembling a classic industrial polygon. I proceeded to create the cubes where the people would go. I made the fluorescent lights as well as the upper gallery of the warehouse along with some beams. I set up the main lighting inside the cubes and placed the people inside them to cast shadows on the cube walls. Finally, I added secondary lighting to support the lights inside the cubes.

🎨 As for texturing, I textured the warehouse and the fluorescent lights in Quixel Mixer and the cubes using Blender nodes to play well with transparency and light transmission. Additionally, I implemented the kuwahara node to achieve the final render.

🔍 Here are some technical specifications:

  • Modeling: 100% Blender

  • Texturing: Quixel Mixer and Blender

  • Composition: Blender

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© 2023 Created by Alexander Morales

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Contact

alexmf810@gmail.com


601-129-516

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