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Interior room design in the desert

Modeling and rendering of an interior

🎮 For this design, the main intention was to play with lights and shadows, essentially with the lighting, and do something I hadn't done before, an interior design in this case set in the desert.

🛠️ I started by creating the space, then placed the furniture, tables, and other objects. Next, I added the exterior by placing an image of the sky in the background. The final step was to model the wooden doors, trying to achieve a balance between letting in enough light and not revealing too much of the exterior due to its low resolution.

🎨 As for texturing, I used Quixel Mixer, as I have done many times before.

🔍 Here are some technical specifications:

  • Modeling: Blender

  • Texturing: Quixel Mixer and Blender

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Contact me if you want to collaborate on a project or learn more about my work.

© 2023 Created by Alexander Morales

with Wix.com

Contact

alexmf810@gmail.com


601-129-516

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